Shader

Used in 3-D computer graphics a shader is a small program or set of algorithms that determines how 3-D surface properties of objects are rendered, and how light interacts with the object within a 3-D computer program. Newer GPUs calculate shaders where previously it was an algorithm calculated by the CPU.

Vangie Beal
Vangie Beal
Vangie Beal is a freelance business and technology writer covering Internet technologies and online business since the late '90s.

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