In 3D animation, a virtual camera is a function of the animation software that works and behaves in the same way a camera or digital camera would in real-world situations. In the software, the virtual camera is made up from mathematical calculations that determine how the object will be rendered based on the location and angle of the virtual camera in the software program. As with a real camera, when working with a virtual camera in 3D animation programs, you can use functions like pan, zoom, or change focus and focal points.
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