Main » TERM » H »

HyperCard

A hypertext programming environment for the Macintosh introduced by Apple in 1987. The HyperCard model consists of cards, and collections of cards, called stacks. You can connect the cards in various ways, and leaf through them the way you would with a set of Rolodex cards. In addition to data, each card can contain graphics and buttons that trigger other events, such as sound or video.

Each object in a HyperCard system -- stack, card, text field, button, or background -- can have a script associated with it. A script is a set of instructions that specify what actions should take place when a user selects an object with the mouse or when some other event occurs.

Writing HyperCard applications is known as authoring.







TECH RESOURCES FROM OUR PARTNERS
LATEST ARTICLES
Text Messaging & Chat Abbreviations

From A3 to LOL and ZZZ this guide lists 1,500 text message and online chat abbreviations to help you translate and understand today's texting... Read More »

SEO Dictionary

From keyword analysis to backlinks and Google search engine algorithm updates, our search engine optimization glossary lists 85 SEO terms you need... Read More »

Slideshow: History of Microsoft Operating Systems

Microsoft Windows is a family of operating systems for personal computers. In this article we look at the history of Microsoft operating... Read More »

STUDY GUIDES
The Five Generations of Computers

Learn about each of the five generations of computers and major technology developments that have led to the computing devices that we use... Read More »

Computer Architecture Study Guide

Computer architecture provides an introduction to system design basics for most computer science students. Read More »

Network Fundamentals Study Guide

Networking fundamentals teaches the building blocks of modern network design. Learn different types of networks, concepts, architecture and... Read More »