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Bilinear Filtering

In 3D graphics,  Bilinear Filtering is a basic filtering technology used to blend adjoining textures in order to reduce pixelization. Bilinear Filtering is usually the default filtering method on most modern 3D graphics accelerators.

Compare with Anisotropic Filtering.
Also see "Understanding Video and Graphics Adapters" in Webopedia's "Did You Know...?" section.



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