Webopedia on Google+Webopedia on TwitterWebopedia on FacebookTech Bytes Blog
Main » TERM » A »

Anisotropic Filtering

In 3D graphics Anisotropic Filtering, abbreviated as AF, is a technique used to improve image quality in computer video games. AF enhances the textures on surfaces that are far away and at high angles (sloped relative to the camera view) so that the projection of the texture appears more like a rectangle or trapezoid than a square. When AF is applied to the sloped texture, the surface does not appear fuzzy to the viewer. Anisotropic Filtering is a feature found on most 3D video cards today, however card manufacturers do not necessarily use the same process to render AF.







TECH RESOURCES FROM OUR PARTNERS
DID YOU KNOW?
13 Best Free Android Apps

From secure messaging to document editing, our top free must-have apps have been rated, reviewed and named the best free Android apps of 2015. Read More »

The Five Generations of Computers

Learn about each of the five generations of computers and major technology developments that have led to the current devices that we use today. Read More »

Cloud Computing Market Leaders, 2015

If not for AWS, Microsoft would dominate the cloud. The race to capture market share will grow ever more fierce in the years ahead. Here's a look... Read More »

QUICK REFERENCE
29 Free Android Apps for Cash-Strapped Students

From wacky alarm clocks to lecture hall tools and after class entertainment, these Android apps are a good fit for a student's life and budget. Read More »

Network Fundamentals Study Guide

A network is a group of two or more computer systems or devices, linked together to share resources, exchange files and electronic communications.... Read More »

Computer Architecture Study Guide

This Webopedia  study guide describes the different parts of a computer system and their relations. Read More »