Webopedia on Google+Webopedia on TwitterWebopedia on FacebookTech Bytes Blog
All Categories » Computer Science » Client/Server Computing

Client/Server Computing

Client/Server computing is a computing model in which client and server computers communicate with each other over a network. In client/server computing, a server takes requests from client computers and shares its resources, applications and/or data with one or more client computers on the network, and a client is a computing device that initiates contact with a server in order to make use of a shareable resource.

From the first client/server computing model introduced at Xerox PARC in the 1970s to today's highly advanced client server computing networks, our client/server computing dictionary offers a glossary of key terms you need to know.

LATEST ARTICLES
8 Agenda Apps to Help Students Stay Organized

Webopedia's student apps roundup will help you to better organize your class schedule and stay on top of assignments and homework. Read More »

List of Free Shorten URL Services

A URL shortener is a way to make a long Web address shorter. Try this list of free services. Read More »

Top 10 Tech Terms of 2015

The most popular Webopedia definitions of 2015. Read More »

STUDY GUIDES
The 7 Layers of the OSI Model

The Open System Interconnection (OSI) model defines a networking framework to implement protocols in seven layers. Use this handy guide to compare... Read More »

Computer Architecture Study Guide

Webopedia's computer architecture study guide is an introduction to system design basics. It describes parts of a computer system and their... Read More »

What Are Network Topologies?

Network Topology refers to layout of a network. How different nodes in a network are connected to each other and how they communicate is... Read More »