Webopedia on Google+Webopedia on TwitterWebopedia on FacebookTech Bytes Blog
All Categories » Computer Science » Client/Server Computing

Client/Server Computing

Client/Server computing is a computing model in which client and server computers communicate with each other over a network. In client/server computing, a server takes requests from client computers and shares its resources, applications and/or data with one or more client computers on the network, and a client is a computing device that initiates contact with a server in order to make use of a shareable resource.

From the first client/server computing model introduced at Xerox PARC in the 1970s to today's highly advanced client server computing networks, our client/server computing dictionary offers a glossary of key terms you need to know.

DID YOU KNOW
Hype Versus Action in the Developer's World

Often times technologies start as hype but with time become adopted. As a developer or technologist, it is worth reading the hype and knowing the... Read More »

Microsoft Hyper-V Network Virtualization Q&A

The top 5 Hyper-V questions with answers provided by Nirmal Sharma, a MCSEx3, MCITP and Microsoft MVP in Directory Services. Read More »

Storage Trends: Solid State and Software Defined

Solid state drives and software defined storage are two leading trends in the rapidly growing storage market.  Read More »